In the article, Frampton criticized (with good reason at the time) that mass production was limiting our design and inventive nature. This was because at the time, mass production was being used in an assembly line process, where the goal was to make the same product faster, and especially in a capitalist market, increase profits for shareholders of companies. The technology was new, people were excited, so they sought to search the limits of this new found idea of mass production. But, in modern times today, the main goal behind mass production now is to easily increase variance. With something like digital fabrication, you can easily have many different iterations of the same idea very easily, and they can all stem from the same concept. This is especially true for architecture students today.
A student that hand-draws all of his/her sections/plans and hand-crafts his/her models is less likely to change them after a midreview or desk crit because he/she has invested more time into them. But, a student that works with digital techniques, such as sketchup, rhino, CAD, or another program is more likely to change, and because of that, more likely to have a more developed project.
I think Frampton would have realized this change as time went on, and possibly switched sides in his argument.
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